Pocket Mirror Fleta

50+ videos Play all Mix - Pocket Mirror OST - Kleine Beere (Fleta Game Theme) YouTube Pocket Mirror OST - Chimerical Presence (Mirror Maze Theme) - Duration: 1:37. Mead Tree 22,021 views.

ByFandoms:.03 Nov 2018 Tags.SummaryThis is a story of a little girl, who once before escaped her fate at the hands of a sealed bargain. This is a story of conflicting designs, of plans and plots put to the test. This is a story of the identity of mind, body and spirit. Amidst all these, this is a story about a single chance at happiness. Series.Part 1 ofLanguage: English Words: 44,581 Chapters: 1/1 Comments: Kudos: Bookmarks: Hits: 217. ByFandoms:.03 Nov 2018 Tags.SummaryThis is a story of a little girl, who once before escaped her fate at the hands of a sealed bargain. This is a story of conflicting designs, of plans and plots put to the test.

This is a story of the identity of mind, body and spirit. Amidst all these, this is a story about a single chance at happiness. Series.Part 2 ofLanguage: English Words: 34,367 Chapters: 1/1 Comments: Kudos: Bookmarks: Hits: 150. ByFandoms:,.21 Sep 2018 Tags.SummaryA fic that features protagonists from several pixel horror games made on RPG Maker. The setting is a school that invites prominent characters from horror games, who learn how to provide the best kind of horrific experience for a pixel game.

The main character is a new student named Lisbeth, who, unfortunately, is very bad at this kind of thing, much to the annoyance of everyone else. Language: English Words: 16,071 Chapters: /2 Comments: Kudos: Bookmarks: Hits: 512.

ByFandoms:,.29 Aug 2017 Tags.SummaryGoldia thought that when she was able to escape the strange boy after waking up from her coma and moving to Jasper Nevada with her step-mother she'd have the chance to live a normal life with Enjel, Harpae and Lisette living in her head. However, Lady Fate has grand plans in store for her instead and she'll soon meet the autobots who'll change her life upside down, inside out and for the better. Language: English Words: 3,588 Chapters: /? Kudos: Bookmarks: Hits: 126.

ByforFandoms:.26 May 2017 Tags.SummaryA would-be scholar attempts to unravel the meaning behind a mysterious malefactor mentioned in the writings of one Henri die Heilige.

If you are stuck on how to get to a particular ending, the diagram and explanation below will help you on your adventures on Pocket Mirror, there are also some helping pointers within this guide to prevent you getting fixed on a particular route (such as Bad Ending 2).

Bad Ending 1 (Porcelain):

This is a really easy ending to acquire during Fleta’s area of the game, all you need to do is not press A when playing musical chairs as the music stops. 911 emergency response sim 2018 cheats.

Bad Ending 2 (Blindness):

This is both an easy ending to get and a huge binder if you select yes, why this is you wonder, because if you save after saying Yes to Harpae when in the reception room, you are eternally stuck to that ending with now way round it. Advice is to select No and both continuing the game or following Harpae to the bad ending are open to decide.

Similar to clicking Yes, if you select No and inspect the painting where the door once was, it will also fix you to the path of only acquiring the bad ending.

For this ending all you have to do is follow Harpae after you finished talking to her in the reception room all the way to the top, a little pointer, after you taken the stairs to the floor with the candles, you are fixed to getting the bad ending regardless.

At any point you are fixed to the bad ending, DO NOT save the game!

Normal Ending 1 (Platinum):

Out of all endings, this is what I would call the first end of game ending you will get due to the nature of the requirements needed to get to a particular ending, you will need to of collected at least 1 Regalia from Fleta, Harpae or Lisette, not all of them though as getting all three Regalias closes off the Platinum ending. To prevent that from happening, here are all of the possible combinations you can get in order to get the Platinum ending guarantee:

1. Win against Fleta at both cards and butterfly catching. Don’t help Harpae, Hold her hands, appease with her and rest. Harpae told you and/or not help.

2. Lose against Fleta at cards and/or butterfly catching. Don’t help Harpae, Hold her hands, appease with her and rest. Harpae told you and/or not help.

3. Win against Fleta at both cards and butterfly catching. Help Harpae, don’t hold hands, force and don’t rest. Harpae told you and/or not help.

4. Win against Fleta at both cards and butterfly catching. Help Harpae, don’t hold hands, force and don’t rest. Remembered her and help.

5. Lose against Fleta at cards and/or butterfly catching. Help Harpae, don’t hold hands, force and don’t rest. Remembered her and help.

6. Lose against Fleta at cards and/or butterfly catching. Don’t help Harpae, Hold her hands, appease with her and rest. Remembered her and help.

If you want to keep all Normal Endings open, my advice is to collect the Regalias from both Fleta and Harpae, tell Lisette you remembered her and save in the area after the Midnight Circus just before the option of selecting “Yes?” or “No?” with the question “Help Me?” on board, in this way you spend as minimum time as possible backtracking (First option in this list).

Regardless, doing any of the six combinations above will grant you the Platinum Ending, also known as Normal Ending 1.

Normal Ending 2 (Dawn):

To acquire this ending, you will need to collect all 3 Regalias from Fleta, Harpae and Lisette, alongside this, within the final chase scene, ensure Enjei acquires the Pocket Mirror before the protagonist does.

To collect all 3 Regalias, you will need to win against Fleta at both cards and butterfly catching. Don’t help Harpae, Hold her hands, appease with her and rest. Remembered her and help.

There are three phases in this chase, the initial chase after speaking with Enjei that involves running to the top of the area without Enjei killing the protagonist, there are three levels you climb to with decorations of Fleta, Harpae and Lisette, my advice at the start of the chase is to select the right side as on Fletas level as the left side will be cracked and inaccessible after a flash, from there make your way on the left side of the stairs as on Harpaes level it is the opposite to Fletas level where the right side is cracked after a flash, with Lisettes level remain in the middle of the stairway as there is only one path you can choose.

The second phase is the spiral stairway, the game tells you to press Z to run away from Enjei, my advice to get to the top as quickly as possible and avoid Enjei is to tap Z and Enter repeatedly to make your time a lot easier, both Z and Enter perform the same function.

The third phase happens after the Pocket Mirror has dropped and escaped North, to acquire Normal Ending 2 you will need to let Enjei get the Pocket Mirror before the protagonist does, she runs faster than the protagonist so just start running about a second later after Enjei starts to allow her to win, with all that done you have the Dawn ending (Normal Ending 2).

Normal Ending 3 (Little Goody Two Shoes):

Collateral damage movie. The film's start and finish are pure Arnie - with plenty of bang for your buck - but the flabby middle section sees Schwarzenegger's one-man army collecting a woman and child to protect which muddles both the action and the revenge theme. There are also inconsistencies in the portrayal of the baddies - the film-makers can't seem to decide whether they are passionate freedom fighters or sadistic torturers.

Exactly the same steps as the pre-requirements for Normal Ending 2, except the protagonist needs to get the Pocket Mirror before Enjei at the very last chase scene, you’ll have a scene that reveals the protagonists identity along with it saying No 3 End.

??? Ending (Witching Hour):

Similar steps to the Platinum ending except do not collect any characters Regalias, to do this you will need to lose against Fleta at cards and/or butterfly catching. Help Harpae, don’t hold hands, force and don’t rest. Harpae told you and/or not help.

Similar final steps to Normal Endings 2 and 3 with a chase scene against Enjei, out pursue her on the first two stages with the third one non-existent, the rest of the scenes are self-explanatory.

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Hope this guide is understandable, and hopefully with all of the information I’ve put down here you will be able to achieve all six endings of the game which are the two bad endings, the three normal endings and the ??? ending without too much trouble. Contact me here or any other methods you can think of if there is anything you want rephrasing or doesn’t make any sense.

Please check out Pocket Mirror over on Tumblr, Twitter, rpgmaker and gamejolt if you haven’t played it yet, the team is super duper kind and the game itself has a lot of mystery behind it that is sure to make the rpg maker horror fan in you excited and surprised! :D