Super Army War Cheat Codes

Super Army War Cheats. Super Army War cheats, Passwords, and Codes for GBA. Jump to: Password (1) Passwords Back to top. Menu Passwords. Go to code on the menu. Password What it does; 444442.



Total War: Warhammer 2 Trainer

Total War: Warhammer 2 trainer is now available and supports STEAM. These Total War: Warhammer 2 cheats are designed to enhance your experience with the game.

Options

1 Turn Buildings
1 Turn Technology
1 Turn Units
Fast Spell Cooldown
Force More Amber/Bretonnia Chilvary
God Mode
Level
Max Province Slaves
Mega Influence
Mega Movement
Mega Treasury
No Attrition
No Fatigue in Combat
Population Surplus Chaos
Population Surplus Cities
Reset Units
Set Vampire Coast Pirates Infamy
Skaven Food/Canopic Jars
Skill Points
Stable Public Order
Super Lords/Heros
Unlimited Ammo
Unlimited Blessed Spawning Recruits
Unlimited Vampire Count Blood Kiss
Unlimited Winds of Magic
Weak Unit

Baseball stars video game cheats. Download Total War: Warhammer 2 Trainer 1.5.0.8774.1520175 (+CURSE OF THE VAMPIRE COAST)

World of warships blitz loading music. Game Version: 1.5.0.8774.1520175 (11.08.2018)
Distribution(s): STEAM
Compatibility: Windows 7 and above (may be compatible with additional versions)
Contributor: Caliber
Virus Scan: This cheat has been scanned and is virus and adware free. Some trainers may set off generic or heuristic notifications with certain antivirus or firewall software.


  • Easy 'Asp-Irational' Achievement

Necropolis Knights (halberds) does NOT count towards this achievement. Only the regular Necropolis Knights. To get this as fast as posible you need one level five and one level four cavalry building. Or one level five cavalry building and one level eleven Necrotect with Guardian Gargantua unlocked. Submitted by Neto
  • Various Single Player Campaign Hints

Hint 1: One question is whether or not having rebels are worth it for the extra money, and it usually depends. If you're low on money, then yes, so long as you have a defense structure at a province capital. Only exception is your main capital if you have a significant trade income. Otherwise, if you have the money, try to maintain public order and develop instead, as waiting an extra 5 or 6 turns for a construction to resume is not ideal. Once you've maxed out economically, you can scrap the public order and start getting rebels again. This is especially better for skaven as they get food from every fight, which can then be used for the food buffs or to improve newly conquered settlements. For High Elves it's worse due to the debuffs you get from low public order. Otherwise if you're not willing to fight more rebels then you can keep the public order building. The problem is that while sometimes you can auto-resolve it just fine, there are other times you can't, and that takes up time.
Hint 2: Auto resolve generally goes like this: Elves>Lizardmen>Skaven. Elves in general get a high auto resolve rating just from their lord alone, and add in some chariots and archers and suddenly the auto resolve says you have almost no chance. That's been my experience with the balance bar so far. Oh and if skaven have twice as many units as you as Lizardmen, then it also becomes favorable for them even though you can win that fight manually. You take significantly more losses (generally twice the amount) through auto-resolve than manually, and they tend to target the casualties on one specific unit or unit type.
Hint 3: Do not go for intervention forces early unless you're sure they have no army that's stationed/will station there. The auto resolves generally aren't that great for them and they might target a different settlement from what you expected. Generally better later on when their armies are spread thin between dealing with your forces+enemy forces+chaos hordes.
Hint 4: If you have a technology that reduces construction costs and construction time that will be finished next turn, cancel all the current constructions of that type started this turn and wait until next turn. You can also wait a bit for further reduction through treasure hunting and events.
Hint 5: For DE and Skaven, Loyalty is generally gained from winning battles, so if you're thinking of recruiting a lord that turn, recruit him first and then fight with your current armies to gain some additional loyalty. This helps in particular when recruiting Grey Seers in Queek's campaign.
Hint 6: All campaign effects like income, recruitment, and construction occur at the start of your next turn. Anything that interrupts those effects between the end of your current turn and the start of your next will cancel or delay those effects.
Hint 7: For recruitment purposes, demolished buildings take effect before recruitment, and commandments come after.
Hint 8: If you've ambushed an army with reinforcements, your reinforcements will only arrive once the enemy has spotted one of your units.
Hint 9: Individual models within a group get their hp restored at the end of a battle. So if all 90 archers get down to 1 hp at the end of the battle, the entire unit becomes fully replenished. This is why small groups like chariots can be useful in a campaign where you are often fighting more than one battle in a single turn.
Hint 10: From an efficiency standpoint, don't go out of your way to explore the treasure locations at sea; the rewards are sometimes very helpful, but other times don't apply.
Hint 11: When there's an enemy force right next to an enemy settlement you're targeting, you can attack the enemy army first, then attack the enemy settlement. This gives more xp to your lord(s) and can weaken a fortified settlement. Just make sure you have enough movement points to perform both actions.
Hint 12: If it looks rather close whether you can attack a settlement or not, hold your move command over the settlement with your attacking force and look at the campaign movement percentage on the lower left side (left click to cancel by the way). If it says zero percent, then you usually won't make it. Another way to tell is if the movement range of the army on the map shows a small yellow circle surrounding the settlement.
Hint 13: Unless you want to upgrade it or they provide income, you don't ever need to repair military recruitment buildings.
Hint 14: If you think you'll do poorly fighting a siege battle, you can opt to siege it for a turn instead. If their army is strong enough, they'll force a fight in a field battle instead which, if you win, will weaken them significantly. There are times when a siege battle is better (mostly related to how the AI acts) so consider both scenarios before deciding. Submitted by Neto
  • Various Steam Achievements

CodesComplete the indicated task to unlock the achievement.
AchievementHow to unlock
  • A Taste for Blood
  • Playing as the Lizardmen, recruit a Feral Carnosaur.
  • A Taste for Glory
  • Play a multiplayer campaign.
  • Abominator
  • Playing as the Skaven, recruit a Hell-Pit Abomination.
  • Adventurer
  • Fight a quest battle.
  • Antique Dealer
  • Have 10 magic talismans, enchanted or arcane items.
  • Archmage
  • Playing as the High Elves, research 50 technologies.
  • Artificer
  • Playing as the Skaven, research 10 technologies.
  • Assailant
  • Win 25 siege attack battles during a single campaign.
  • Asur Ambassador
  • Playing as the High Elves, own at least 5 Elven Embassies.
  • Asur Prince
  • Playing as the High Elves, win a singleplayer campaign.
  • Beast Tamer
  • Have a special mount.
  • Best Served Cold
  • Playing as the Dark Elves, occupy or raze the fortress city of Lothern in the Eye of the Vortex Campaign.
  • Black Ark Corsair
  • Playing as the Dark Elves, construct a Black Ark and upgrade it to the maximum level.
  • Breed Like Rats
  • Playing as the Skaven, own at least 13 Breeding Pits.
  • Burnt to Cinders
  • Playing as the Dark Elves, have at least 3 War Hydras within a single army.
  • Camera Obscura
  • Construct the Chamber of Visions.
  • Cave In
  • Playing as the Lizardmen, construct the Vaults of the Old Ones in the city of Itza.
  • Champion
  • Have a level 20 Lord.
  • Coldblood, Full Stomach
  • Playing as the Skaven, occupy or raze the temple-city of Hexoatl in the Eye of the Vortex Campaign.
  • Colonial Governor
  • Playing as the High Elves, own at least 3 Thriving Elven Colonies.
  • Conqueror
  • With a single unit, make 200 kills during a campaign battle.
  • Councillor
  • Have 2 level 20 Heroes at the same time.
  • Dark Dragon Lord
  • Playing as the Dark Elves, recruit a Black Dragon.
  • Dark Mother Superior
  • Playing as the Dark Elves, construct the Convent of Sorcery in the city of Ghrond.
  • Dragon Lord
  • Playing as the High Elves, recruit a Star Dragon.
  • Dreadlord of Hag Graef
  • Construct the Dark Crag in the sinister city of Hag Graef.
  • Dreadlord
  • Playing as the Dark Elves, win a singleplayer campaign.
  • Exceptionally Able
  • Use 10 or more special abilities during a campaign battle.
  • Factor
  • Have access to 12 different tradable resources through production or trade.
  • Field Marshall
  • Win 10 battles during a single campaign.
  • First Among Equals
  • Win 10 multiplayer battles.
  • Forge of the Blind God
  • Control both Vaul's Anvil (Caledor) and Vaul's Anvil (The Black Coast) in the Eye of the Vortex Campaign.
  • Generalissimo
  • Win 50 battles during a single campaign.
  • Grand Ambassador
  • Have a military alliance with 10 other factions at the same time.
  • Grey Seer
  • Playing as the Skaven, research 40 technologies.
  • Herald of Decay
  • Playing as the Skaven, own at least 3 Temples of the Horned Rat.
  • Honour Guard
  • Have 3 level 30 Heroes at the same time.
  • Incendiary Tendencies
  • Raze 30 Settlements in a single campaign.
  • Inhuman Ingenuity
  • Playing as the Skaven, recruit a Doomwheel.
  • Ipsissimus
  • Successfully complete the final ritual.
  • Keeper of the Eternal Fire
  • Playing as the High Elves, have at least 5 Phoenix Guard units within a single army.
  • Legacy of the Great Necromancer
  • Construct the Black Pyramid of Nagash.
  • Librarian
  • Playing as the High Elves, research 10 technologies.
  • Liquidator
  • With a single Lord, make 100 kills during a battle.
  • Living Legend
  • Win a singleplayer campaign on Legendary difficulty.
  • Lookout Below!
  • Playing as the Lizardmen, recruit a Terradon Riders (Fireleech Bolas) unit.
  • Loremaster of Hoeth
  • Playing as the High Elves, construct the White Tower of Hoeth.
  • Lothern Sea Helm
  • Construct the Gates of Lothern in the High Elf capital of Lothern.
  • Mage
  • Playing as the High Elves, research 25 technologies.
  • Magma Master
  • Control the Thrice-Cursed Peak, Vaul's Anvil (Caledor), Titan Peak, and the Star Tower.
  • Master Diplomat
  • Have a trade agreement with 10 other factions at the same time.
  • Master of Contagion & Disease
  • Playing as the Skaven, have at least 10 Plague Monks within a single army.
  • Merchant
  • Have access to at least 8 different tradable resources through production or trade.
  • Military Envoy
  • Have a military alliance with 5 other factions at the same time.
  • Neophyte
  • Successfully complete a ritual.
  • Old One
  • Playing as the Lizardmen, win a singleplayer campaign on Very Hard or Legendary difficulty.
  • Origin Unknown
  • Construct the Sanctum of Quintex in the Ancient City of Quintex.
  • Paragon
  • Have a level 30 Lord.
  • Phoenix King
  • Playing as the High Elves, win a singleplayer campaign on Very Hard or Legendary difficulty.
  • Phoenix Lord
  • Playing as the High Elves, recruit a Frostheart Phoenix.
  • Plaguebearer
  • Defeat a CA staff member or anyone else with this achievement during a multiplayer battle.
  • Power Petitioner
  • Have 3 magic weapons or pieces of magic armour.
  • Reduced to Ashes
  • Raze 1 settlement.
  • Retainer
  • Have 1 level 10 Hero.
  • Revered Guardian
  • Playing as the Lizardmen, have at least 5 Temple Guard units within a single army.
  • See What You Did There..
  • Playing as the Lizardmen, own at least 3 Scrying Pools.
  • Seer
  • Playing as the Dark Elves, research 10 technologies.
  • Skaven by Name..
  • Playing as the Skaven, own at least 13 Scrap Heaps.
  • Skilled Geomancer
  • Playing as the Lizardmen, own at least 10 Geomantic Loci.
  • Skink Priest Adept
  • Playing as the Lizardmen, research 25 technologies.
  • Skink Priest Decipherer
  • Playing as the Lizardmen, research 50 technologies.
  • Skink Priest Initiate
  • Playing as the Lizardmen, research 10 technologies.
  • Slann Mage-Priest
  • Playing as the Lizardmen, win a singleplayer campaign.
  • Slave Trader
  • Playing as the Dark Elves, own at least 10 Slave Markets.
  • Slaver
  • Playing as the Dark Elves, own at least 3 Slave Markets.
  • Sorceress
  • Playing as the Dark Elves, research 25 technologies.
  • Soul Eater
  • Playing as the Dark Elves, recruit a Cold One Dread Knight unit.
  • Spoiling for a Fight
  • Play a multiplayer battle.
  • Spoils Seeker
  • Have 10 magic weapons or pieces of magic armour.
  • Stargazer
  • Playing as the Lizardmen, construct the Stellar Pyramids of the Southern Skies in Hexoatl.
  • Supreme Sorceress
  • Playing as the Dark Elves, research 45 technologies.
  • Tax Collector
  • Have a gross income of 20,000 gold per turn.
  • Tax Farmer
  • Have a gross income of 60,000 gold per turn.
  • Taxman
  • Have a gross income of 5000 gold per turn.
  • The Collector
  • Have 25 magic weapons or pieces of magic armour.
  • The End of Suffering
  • Playing as the High Elves, occupy or raze the Dark Elf capital of Naggarond in the Eye of the Vortex Campaign.
  • The Forest Whispers My Name
  • Control Oreon's Camp and Gaean Vale.
  • The Menagerist
  • Have 3 special mounts.
  • The Stuff of Legend
  • Win a campaign battle in which you are outnumbered 10-to-1.
  • The Treasurer
  • Have 25 magic talismans, enchanted or arcane items.
  • Tiranoc Charioteer
  • Playing as the High Elves, construct the Hall of Charioteers in the city of Tor Anroc.
  • Trade Attaché
  • Have a trade agreement with 5 other factions at the same time.
  • Trader
  • Have access to at least 5 different tradable resources through production or trade.
  • Treasure Hunter
  • Have 3 magic talismans, enchanted or arcane items.
  • Tyrant of Naggarond
  • Playing as the Dark Elves, construct the Black Tower of Malekith in the Dark Elf capital of Naggarond.
  • Tyrant of Tor Anlec
  • Playing as the Dark Elves, construct the Black Citadel of Anlec in the city of Tor Anlec.
  • Uplink Established
  • Playing as the Lizardmen, own at least 2 Geomantic Loci.
  • Vanguardian
  • With a single Hero, make 100 kills during a battle.
  • Verminlord
  • Playing as the Skaven, win a singleplayer campaign on Very Hard or Legendary difficulty.
  • Veteran
  • Have a level 10 Lord.
  • Warlock Engineer
  • Playing as the Skaven, research 20 technologies.
  • Warlord
  • Playing as the Skaven, win a singleplayer campaign.
  • Waylayer
  • Win 5 ambush battles during a single campaign.
  • Witch King
  • Playing as the Dark Elves, win a singleplayer campaign on Very Hard or Legendary difficulty.
  • Yarrrrr!!!
  • Control the pirate city of Sartosa.
  • Yurrrggghhh!!!
  • Control Pox Marsh, the Awakening, and the Blood Swamps.


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