Formula One 04 5

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Formula One 05
Developer(s)SCE Studio Liverpool
Publisher(s)Sony Computer Entertainment
SeriesFormula One
Platform(s)PlayStation 2
Release
  • EU: July 1, 2005
  • AU: 2005
  • JP: September 22, 2005
Genre(s)Racing
Mode(s)Multiplayer

Formula One 05, also known as Formula One 2005, is a game for the PlayStation 2, released in Europe on July 1, 2005, and in Australia later that year. It featured the 'Career Mode' concept from Formula One 04, which allows players to work their way through the Formula One teams over the course of five years (albeit a repeat version of the 2005 season each time). This game also supports EyeToy: Cameo, allowing players to place their own face on a driver when creating their profile, but unlike F1 04, though they cannot choose their own helmet at the start, the player assumes a white unmarked helmet and only later unlocks other colours and designs. The cover athletes are Jenson Button, David Coulthard and Narain Karthikeyan.

Players start out testing for smaller teams (Minardi, Jordan and Red Bull Racing (Like in F1 04, a generic car does exist, but it is only used in Time Attack mode)). Players then work their way up the grid throughout their 'career' through a mixture of good tests and impressive race performances. As before, consistently poor performances will lead to dismissal from the player's current team. There are also occasional 'shoot-out' tests against the team's second driver (or third driver, depending on the player's current status within the team), in which both drivers complete a set of five laps each and whoever has the fastest overall time (one time based on the fastest first, second and third sectors added together) then takes the race seat. Players can now also view trophies they have received from winning races and championships after each is won in Career Mode for the first time.

As with F1 04, 'classic' cars (like the Williams FW11) are unlocked once certain terms are fulfilled, such as winning a World Championship. Helmets for Career Mode are also unlocked, and there is also a hidden track (the Detroit street circuit which was used for Detroit Grand Prix and the Paul Ricard circuit in France([citation needed])) available for Time Attack Mode. Notably, since this game was developed before the change in the qualifying regulations midway through the actual 2005 season, this game runs the original 'aggregated times' format from the early part of the actual 2005 season in every race in Race Weekend, Championship and Career Mode. This game also has Net Play available. A notable credit is the opening video features the song 'Butterflies & Hurricanes' from English alternative rock band Muse.

The game features all the drivers and tracks from the 2005 season, but does not represent the replacement drivers that featured in the real F1 season, therefore Vitantonio Liuzzi, Alexander Wurz, Ricardo Zonta, Anthony Davidson, Pedro de la Rosa, Robert Doornbos and Antônio Pizzonia are not featured.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic78/100[1]
Review scores
PublicationScore
CVG8/10[2]
Eurogamer7/10[3]
Famitsu28/40[4]
GamesMaster83%[5]
Jeuxvideo.com13/20[6]
Play67%[7]
PSM383%[8]
The Sydney Morning Herald[9]

Shark simulator pc. The game received 'generally favorable reviews' according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of all four sevens for a total of 28 out of 40.[4][10]

For the first time in a number of years, the fans agreed that this was a massive improvement in the series and the shot in the arm it had so desperately needed. A lot of people had criticised Studio Liverpool for the lack of ambition and progress since the series appeared on the PS2 platform up to that point. With the release of Formula One 05, people saw that great strides had been made by Studio Liverpool in terms of gameplay handling and AI.

However, there were criticisms in terms of the AI being too easy on the most difficult of settings, and about the penalty system that had been introduced on Formula One 05 which automatically reduced the revs during a penalty instead of the traditional 'drive-through' penalties that previous games had seen. Overall though, the fans agreed that apart from these minor issues, Studio Liverpool had redeveloped the brand as a stepping stone for improvement for the inevitable release of the 2006 edition.

See also[edit]

References[edit]

  1. ^ ab'Formula One 05 (ps2: 2005): Reviews'. Metacritic. CNET. Archived from the original on September 13, 2008. Retrieved February 20, 2019.
  2. ^PSW staff (July 1, 2005). 'PS2 Review: Formula One 05'. Computer and Video Games (PlayStation World). Future plc. Archived from the original on February 8, 2007. Retrieved February 20, 2019.
  3. ^Bramwell, Tom (June 30, 2005). 'Formula One 05'. Eurogamer. Gamer Network. Retrieved February 20, 2019.
  4. ^ ab'フォーミュラワン 2005 [PS2]'. Famitsu (in Japanese). Enterbrain. Retrieved February 20, 2019.
  5. ^'Formula One 05'. GamesMaster. Future plc. August 2005.
  6. ^Killy (June 28, 2005). 'Test: Formula One 05'. Jeuxvideo.com (in French). Webedia. Retrieved February 20, 2019.
  7. ^'Review: Formula One 05'. Play UK. Imagine Publishing. August 2005.
  8. ^'Formula One 05'. PSM2. Future plc. October 2005.
  9. ^Hill, Jason (July 21, 2005). 'Short-term entertainer'. The Sydney Morning Herald. Fairfax Media. Archived from the original on March 30, 2014. Retrieved February 20, 2019.
  10. ^'Famitsu scores'. NeoGAF. NeoGaf LLC. September 14, 2005. Retrieved February 20, 2019.

External links[edit]

  • Formula One 05 at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Formula_One_05&oldid=949957986'

.: July 1, 2005.: 2005.: September 22, 2005Mode(s)Formula One 05, also known as Formula One 2005, is a game for the, released in Europe on July 1, 2005, and in Australia later that year. It featured the 'Career Mode' concept from, which allows players to work their way through the Formula One teams over the course of five years (albeit a repeat version of the each time). This game also supports: Cameo, allowing players to place their own face on a driver when creating their profile, but unlike F1 04, though they cannot choose their own helmet at the start, the player assumes a white unmarked helmet and only later unlocks other colours and designs.

The cover athletes are, and.Players start out testing for smaller teams (, and (Like in F1 04, a generic car does exist, but it is only used in Time Attack mode)). Players then work their way up the grid throughout their ' through a mixture of good tests and impressive race performances. As before, consistently poor performances will lead to dismissal from the player's current team.

Race

There are also occasional 'shoot-out' tests against the team's second driver (or, depending on the player's current status within the team), in which both drivers complete a set of five laps each and whoever has the fastest overall time (one time based on the fastest first, second and third sectors added together) then takes the race seat. Players can now also view trophies they have received from winning races and championships after each is won in Career Mode for the first time.As with F1 04, 'classic' cars (like the ) are unlocked once certain terms are fulfilled, such as winning a World Championship. Helmets for Career Mode are also unlocked, and there is also a hidden track (the street circuit which was used for and the Paul Ricard circuit in France( )) available for Time Attack Mode. Notably, since this game was developed before the change in the qualifying regulations midway through the actual, this game runs the original 'aggregated times' format from the early part of the actual 2005 season in every race in Race Weekend, Championship and Career Mode. This game also has Net Play available. A notable credit is the opening video features the song ' from English band.The game features all the drivers and tracks from the 2005 season, but does not represent the replacement drivers that featured in the real, therefore, and are not featured.

Contents.Reception ReceptionAggregate scoreAggregatorScore78/100Review scoresPublicationScore8/107/1028/40%83%The game received 'generally favorable reviews' according to the website. In Japan, gave it a score of all four sevens for a total of 28 out of 40.For the first time in a number of years, the fans agreed that this was a massive improvement in the series and the shot in the arm it had so desperately needed. A lot of people had criticised Studio Liverpool for the lack of ambition and progress since the series appeared on the PS2 platform up to that point.

With the release of Formula One 05, people saw that great strides had been made by Studio Liverpool in terms of gameplay handling and.However, there were criticisms in terms of the AI being too easy on the most difficult of settings, and about the penalty system that had been introduced on Formula One 05 which automatically reduced the revs during a penalty instead of the traditional 'drive-through' penalties that previous games had seen. Overall though, the fans agreed that apart from these minor issues, Studio Liverpool had redeveloped the brand as a stepping stone for improvement for the inevitable release of the. Archived from on September 13, 2008. Retrieved February 20, 2019. PSW staff (July 1, 2005). Archived from on February 8, 2007.

Retrieved February 20, 2019. Bramwell, Tom (June 30, 2005).

Gamer Network. Retrieved February 20, 2019. ^. (in Japanese). Retrieved February 20, 2019. 'Formula One 05'. August 2005.

Killy (June 28, 2005). Retrieved February 20, 2019. 'Review: Formula One 05'. August 2005.

'Formula One 05'. October 2005.

Hill, Jason (July 21, 2005). From the original on March 30, 2014. Retrieved February 20, 2019. September 14, 2005. Retrieved February 20, 2019.External links. at.